Screen Space Water
A nice and different approach to create water. It seems to work like a fog between a water plane and the geometry below (sea bottom). And heres a link to the presentation of it...
View ArticleRealistic Water Volumes
This technique seams to be very nice when doing rendering of shallow water in close ups. It’s presented as the following in the abstract: “ We present a real-time technique to render realistic water...
View ArticleRadial Blur Filter
Radial blur is an effect that is often used in racing games and FPS-games. In racing games it can give the feel of speed and in fps games it’s often used when something important has happened, for...
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